InTouch for System Platform - Part 1

The InTouch for System Platform 2014 – Part 1 course is a 4-day, instructor-led class designed to provide a fundamental understanding of how Wonderware Application Server provides visualization for your plant Galaxy data using ArchestrA symbols within the Wonderware InTouch for System Platform software.

The focus of this course is to illustrate the use of visualization tools in Wonderware Application Server to provide a Human Machine Interface (HMI) utilizing connectivity to the Galaxy, graphic symbols, animations, and scripting features and functionality found in InTouch WindowMaker, ArchestrA symbols, the ArchestrA symbol editor, and QuickScript .NET.

The course provides lectures and hands-on labs to supply and reinforce the knowledge necessary to use alarm, trending, and history controls for visualization, and how to secure an InTouch application.

Course Information

Length: 4 days
Fee: $2225
Time: 8:30am - 4:30pm

Objective: Upon completion of this course, you will be able to:

  • Create and deploy Managed InTouch applications using the ArchestrA IDE
  • Create ArchestrA symbols
  • Embed ArchestrA symbols in Automation objects and reference the object´s attributes
  • Use ArchestrA symbols in a containment relationship
  • Work with the ArchestrA Alarm Client control for alarm visualization
  • Work with the ArchestrA Trend Client control for real-time trending
  • Work with the Historian Client Trend control for historical trending
  • Apply ArchestrA security in a Managed InTouch application

Audience: Application developers, engineers, system integrators, consultants, and other individuals who need to develop InTouch HMI applications for use with System Platform.

Prerequisites: The prerequisites for this course are:

  • Attendance of an Application Server course
  • Attendance of a Historian Client course is recommended to obtain knowledge of the Historian Client Trend component
  • Manufacturing industry experience
  • Some graphical design experience is helpful

Course Outline:

Module 1 – Introduction
Section 1 – Course Introduction
This section identifies the objectives and agenda for the InTouch for System Platform course.
Section 2 – System Platform Review
This section provides an overview of the components of Wonderware System Platform and the benefits of an integrated ArchestrA architectural environment.
Section 3 – ArchestrA Visualization Overview
This section introduces ArchestrA graphics and creation of a managed InTouch application.
Section 4 – System Requirements and Licensing
This section provides a detailed explanation of the system requirements necessary for the Wonderware System Platform and the Licensing model.

Module 2 – Application Design Basics
Section 1 – Development Environment and InTouch Windows
This section provides a brief overview of the features of the WindowMaker environment and its settings, describes InTouch windows, and explains how to use the Show and Hide Window animations.
Section 2 – ArchestrA Symbols Overview
This section provides an overview of ArchestrA symbols, the library where they are contained, and explains how to embed them into InTouch windows.
Section 3 – Runtime Environment and Application Deployment
This section provides a brief overview of the InTouch WindowViewer and the ViewEngine, and describes some WindowViewer settings.

Module 3 – ArchestrA Symbols Basics
Section 1 – ArchestrA Objects and Symbols
This section provides a brief overview of text tools and value display animations.
Section 2 – ArchestrA Symbol Editor
This section covers the creation and manipulation of graphic objects, lines and outlines, text objects, images, and bitmaps using the ArchestrA symbol editor.
Section 3 – Basic Tools and Animations
This section provides a brief overview of the text element, working with text, and basic animation.
Section 4 – ArchestrA Symbols in Contained Objects
This section provides a brief overview of how to use ArchestrA symbols in a contained object within a symbol in the container object.
Section 5 – Basic Windows Controls
This section provides a brief overview of various controls used in basic window functions.
Section 6 – The OwningObject Property
This section introduces the OwningObject property.

Module 4 – ArchestrA Symbols Creation
Section 1 – Tools and Animations
This section provides a brief overview of the graphic tools in the ArchestrA symbol editor, visualization animations, and interaction animations.
Section 2 – Custom Properties
This section provides a brief overview of Custom Properties in an ArchestrA symbols and describes how to link Custom Properties to external sources.
Section 3 – Scripts in ArchestrA Symbols
This section provides a brief overview of the scripting environment and explains the execution types and triggers.
Section 4 – Quality and Status Display
This section provides a brief overview of the status element and its application in monitoring data status and quality in runtime, as well as the quality and status display overrides for the Galaxy.

Module 5 – Alarm Visualization
Section 1 – ArchestrA Alarming
This section provides a brief review of the concept of alarms and events and how ArchestrA handles them. An introduction to Alarm Border animation and Alarms aggregation is also provided.
Section 2 – Live Alarms Visualization
This section provides a brief overview of how to visualize live alarms by using the ArchestrA Alarm control available from within the ArchestrA symbol editor.
Section 3 – Logged Alarms Visualization
This section provides a brief overview of how to visualize logged alarms in the alarm database.

Module 6 – Trend Visualization
Section 1 – Historization Review
This section provides a brief overview of the concepts of historization covered in the Wonderware Application Server course.
Section 2 – Historian Client Trend Control
This section provides a brief overview of the Historian Client .NET controls available for use in ArchestrA symbols.
Section 3 – ArchestrA Trend Client Control
This section provides a brief overview of the ArchestrA Trend control available from within the ArchestrA symbol editor.

Module 7 – Security
Section 1 – Security Overview
This section provides a brief review of ArchestrA Security, Authentication Modes, General and Operational permissions, Security classifications, the security audit trail, and InTouch security-related tags and script functions.
Section 2 – Signed Writes
This section provides a brief discussion of the Secured and Verify Write Security classifications, the Can Verify Writes Operational permission, and the Secured and Verified Write dialog boxes.
Section 3 – Signed Alarms
This section provides a brief discussion of how to configure the Alarm Client control to require Ack Signature and how to use the Alarm dialog boxes.
Section 4 – Customization of the Runtime Environment
This section provides a brief review of the customization of the runtime environment to more fully secure and protect the application.

Outlines

Wonderware Classes

InTouch and Application Server Combo

InTouch for System Platform

InTouch

System Platform - Application Server

Historian Client

Historian

System Platform Maintenance

Dream Reports

 

PLC Classes

Controller Programming - Logic Developer PLC

Operator Interface Programming - QuickPanel & View

Controller Maintenance - Logic Developer PLC

 

ACP Classes

ACP ThinManager